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180 34 312 1 184 1 184 1 312 1 313 35 184 1 313 35 182 35
182 35 313 35 314 36 182 35 314 36 183 36 183 36 314 36 315 37
183 36 315 37 187 37 187 37 315 37 316 38 187 37 316 38 185 38
185 38 316 38 317 39 185 38 317 39 186 39 186 39 317 39 318 3
186 39 318 3 190 3 190 3 318 3 319 40 190 3 319 40 188 40
188 40 319 40 320 41 188 40 320 41 189 41 189 41 320 41 321 42
189 41 321 42 193 42 193 42 321 42 322 43 193 42 322 43 191 43
191 43 322 43 323 44 191 43 323 44 192 44 192 44 323 44 324 0
192 44 324 0 196 0 196 0 324 0 325 45 196 0 325 45 194 45
194 45 325 45 326 46 194 45 326 46 195 46 195 46 326 46 327 47
195 46 327 47 199 47 199 47 327 47 328 48 199 47 328 48 197 48
197 48 328 48 329 29 197 48 329 29 198 29 198 29 329 29 306 16
715 40 722 3 695 3 695 3 722 3 732 39 695 3 732 39 693 39
693 39 732 39 736 38 693 39 736 38 694 38 694 38 736 38 729 37
694 38 729 37 698 37 698 37 729 37 728 36 698 37 728 36 696 36
696 36 728 36 719 35 696 36 719 35 697 35 697 35 719 35 721 1
697 35 721 1 701 1 701 1 721 1 725 34 701 1 725 34 699 34
699 34 725 34 739 33 699 34 739 33 700 33 700 33 739 33 740 32
700 33 740 32 704 32 704 32 740 32 738 31 704 32 738 31 702 31
702 31 738 31 737 30 702 31 737 30 703 30 703 30 737 30 735 16
703 30 735 16 707 16 707 16 735 16 734 29 707 16 734 29 705 29
705 29 734 29 733 48 705 29 733 48 706 48 706 48 733 48 727 47
706 48 727 47 710 47 710 47 727 47 726 46 710 47 726 46 708 46
708 46 726 46 720 45 708 46 720 45 709 45 709 45 720 45 718 0
709 45 718 0 713 0 713 0 718 0 717 44 713 0 717 44 711 44
711 44 717 44 730 43 711 44 730 43 712 43 712 43 730 43 731 42
712 43 731 42 716 42 716 42 731 42 724 41 716 42 724 41 714 41
714 41 724 41 723 40 714 41 723 40 715 40 715 40 723 40 722 3
764 40 777 3 744 3 744 3 777 3 776 39
744 3 776 39 742 39 742 39 776 39 775 38 742 39 775 38 743 38
743 38 775 38 768 37 743 38 768 37 747 37 747 37 768 37 774 36
747 37 774 36 745 36 745 36 774 36 773 35 745 36 773 35 746 35
746 35 773 35 789 1 746 35 789 1 750 1 750 1 789 1 788 34
750 1 788 34 748 34 748 34 788 34 787 33 748 34 787 33 749 33
749 33 787 33 786 32 749 33 786 32 753 32 753 32 786 32 785 31
753 32 785 31 751 31 751 31 785 31 784 30 751 31 784 30 752 30
752 30 784 30 772 16 752 30 772 16 756 16 756 16 772 16 767 29
756 16 767 29 754 29 754 29 767 29 766 48 754 29 766 48 755 48
755 48 766 48 771 47 755 48 771 47 759 47 759 47 771 47 770 46
759 47 770 46 757 46 757 46 770 46 769 45 757 46 769 45 758 45
758 45 769 45 783 0 758 45 783 0 762 0 762 0 783 0 782 44
762 0 782 44 760 44 760 44 782 44 781 43 760 44 781 43 761 43
761 43 781 43 780 42 761 43 780 42 765 42 765 42 780 42 779 41
765 42 779 41 763 41 763 41 779 41 778 40 763 41 778 40 764 40
764 40 778 40 777 3 813 40 826 3 793 3
793 3 826 3 825 39 793 3 825 39 791 39 791 39 825 39 824 38
791 39 824 38 792 38 792 38 824 38 817 37 792 38 817 37 796 37
796 37 817 37 823 36 796 37 823 36 794 36 794 36 823 36 822 35
794 36 822 35 795 35 795 35 822 35 838 1 795 35 838 1 799 1
799 1 838 1 837 34 799 1 837 34 797 34 797 34 837 34 836 33
797 34 836 33 798 33 798 33 836 33 835 32 798 33 835 32 802 32
802 32 835 32 834 31 802 32 834 31 800 31 800 31 834 31 833 30
800 31 833 30 801 30 801 30 833 30 821 16 801 30 821 16 805 16
805 16 821 16 816 29 805 16 816 29 803 29 803 29 816 29 815 48
803 29 815 48 804 48 804 48 815 48 820 47 804 48 820 47 808 47
808 47 820 47 819 46 808 47 819 46 806 46 806 46 819 46 818 45
806 46 818 45 807 45 807 45 818 45 832 0 807 45 832 0 811 0
811 0 832 0 831 44 811 0 831 44 809 44 809 44 831 44 830 43
809 44 830 43 810 43 810 43 830 43 829 42 810 43 829 42 814 42
814 42 829 42 828 41 814 42 828 41 812 41 812 41 828 41 827 40
812 41 827 40 813 40 813 40 827 40 826 3 </p>
</triangles>
</mesh>
</geometry>
</library_geometries>
<library_visual_scenes>
<visual_scene id="Scene0-Visual" name="Scene0-Visual">
<node id="Actor0-Node" name="Actor0" type="NODE">
<translate>-0 0.047499999 0</translate>
<rotate>0.577350259 0.577350259 0.577350259 120.000007629</rotate>
<instance_geometry url="#ActorShape0_0-Mesh" >
<bind_material>
<technique_common>
<instance_material symbol="SWMaterial-0" target="#SWMaterial-0"/>
<instance_material symbol="SWMaterial-1" target="#SWMaterial-1"/>
</technique_common>
</bind_material>
</instance_geometry>
</node>
<node id="Light-0-Node" name="Light-0" type="NODE">
<translate> 7.099999905 7.099999905 0</translate>
<rotate> -0.707106709 0.353553355 0 90</rotate>
<instance_light url="#Light-0" />
</node>
<node id="Light-1-Node" name="Light-1" type="NODE">
<translate> -9.199999809 3.400000095 -1.799999952</translate>
<rotate> -0.346650153 -0.4689973 0 100.399238586</rotate>
<instance_light url="#Light-1" />
</node>
<node id="Light-2-Node" name="Light-2" type="NODE">
<translate> -3.400000095 6.099999905 -7.099999905</translate>
<rotate> 0.980710685 0 -0.097732373 218.650192261</rotate>
<instance_light url="#Light-2" />
</node>
<node id="Camera-0-Node" name="Camera-0" type="NODE">
<translate>0.101001918 0.201766133 0.20728676</translate>
<rotate>-0.024906287 0.440779299 0.897269905 103.953582764</rotate>
<instance_camera url="#Camera-0" />
</node>
</visual_scene>
</library_visual_scenes>
<library_physics_materials>
<physics_material id="pmat0_0-PhysicsMaterial" name="pmat0_0-PhysicsMaterial">
<technique_common>
<dynamic_friction>0.029999999</dynamic_friction>
<restitution>0</restitution>
<static_friction>0.029999999</static_friction>
</technique_common>
</physics_material>
<physics_material id="pmat1_0-PhysicsMaterial" name="pmat1_0-PhysicsMaterial">
<technique_common>
<dynamic_friction>0.100000001</dynamic_friction>
<restitution>0.001</restitution>
<static_friction>0.100000001</static_friction>
</technique_common>
</physics_material>
<physics_material id="pmat2_0-PhysicsMaterial" name="pmat2_0-PhysicsMaterial">
<technique_common>
<dynamic_friction>0.200000003</dynamic_friction>
<restitution>0.002</restitution>
<static_friction>0.200000003</static_friction>
</technique_common>
</physics_material>
<physics_material id="pmat3_0-PhysicsMaterial" name="pmat3_0-PhysicsMaterial">
<technique_common>
<dynamic_friction>0.300000012</dynamic_friction>
<restitution>0.003</restitution>
<static_friction>0.300000012</static_friction>
</technique_common>
</physics_material>
<physics_material id="pmat4_0-PhysicsMaterial" name="pmat4_0-PhysicsMaterial">
<technique_common>
<dynamic_friction>0.400000006</dynamic_friction>
<restitution>0.004</restitution>
<static_friction>0.400000006</static_friction>
</technique_common>
</physics_material>
<physics_material id="pmat5_0-PhysicsMaterial" name="pmat5_0-PhysicsMaterial">
<technique_common>
<dynamic_friction>0.5</dynamic_friction>
<restitution>0.005</restitution>
<static_friction>0.5</static_friction>
</technique_common>
</physics_material>
<physics_material id="pmat6_0-PhysicsMaterial" name="pmat6_0-PhysicsMaterial">
<technique_common>
<dynamic_friction>0.600000024</dynamic_friction>
<restitution>0.006</restitution>
<static_friction>0.600000024</static_friction>
</technique_common>
</physics_material>
<physics_material id="pmat7_0-PhysicsMaterial" name="pmat7_0-PhysicsMaterial">
<technique_common>
<dynamic_friction>0.699999988</dynamic_friction>
<restitution>0.007</restitution>
<static_friction>0.699999988</static_friction>
</technique_common>
</physics_material>
<physics_material id="pmat8_0-PhysicsMaterial" name="pmat8_0-PhysicsMaterial">
<technique_common>
<dynamic_friction>0.800000012</dynamic_friction>
<restitution>0.008</restitution>
<static_friction>0.800000012</static_friction>
</technique_common>
</physics_material>
<physics_material id="pmat9_0-PhysicsMaterial" name="pmat9_0-PhysicsMaterial">
<technique_common>
<dynamic_friction>0.900000036</dynamic_friction>
<restitution>0.009</restitution>
<static_friction>0.900000036</static_friction>
</technique_common>
</physics_material>
<physics_material id="pmat10_0-PhysicsMaterial" name="pmat10_0-PhysicsMaterial">
<technique_common>
<dynamic_friction>1</dynamic_friction>
<restitution>0.01</restitution>
<static_friction>1</static_friction>
</technique_common>
</physics_material>
</library_physics_materials>
<library_physics_models>
<physics_model id="Scene0-PhysicsModel">
<rigid_body sid="Actor0-RigidBody" name="UR5-1/Size 1_Tool flange_r03_Simple-1">
<technique_common>
<dynamic>true</dynamic>
<mass>0.139070794</mass>
<mass_frame>
<translate>0.015764939 0.000189982 0</translate>
<rotate>0.577136219 0.577457249 0.577457249 120.0184021</rotate>
</mass_frame>
<inertia>0.01 0.01 0.01</inertia>
<instance_physics_material url="#pmat0_0-PhysicsMaterial"/>
<shape>
<density>1</density>
<instance_physics_material url="#pmat0_0-PhysicsMaterial"/>
<box>
<half_extents>0.000375 0.0001725 0.0004025</half_extents>
</box>
<translate>0 0 0</translate>
<rotate>1 0 0 0</rotate>
<extra>
<technique profile="PhysX">
<group>0</group>
<skinWidth>0.00000069</skinWidth>
<disable_collision>true</disable_collision>
</technique>
</extra>
</shape>
</technique_common>
<extra>
<technique profile="PhysX">
<wakeUpCounter>0.399999976</wakeUpCounter>
<linearDamping>0</linearDamping>
<angularDamping>0.050000001</angularDamping>
<maxAngularVelocity>12.56637001</maxAngularVelocity>
<sleepLinearVelocity>0.150000006</sleepLinearVelocity>
<sleepAngularVelocity>0.140000001</sleepAngularVelocity>
<solverIterationCount>160</solverIterationCount>
<disable_gravity>false</disable_gravity>
<kinematic>false</kinematic>
<pose_sleep_test>false</pose_sleep_test>
<filter_sleep_velocity>false</filter_sleep_velocity>
<group>0</group>
<disable_collision>true</disable_collision>
<disable_response>false</disable_response>
<lock_com>true</lock_com>
</technique>
</extra>
</rigid_body>
</physics_model>
<physics_model id="Scene0-PhysicsInstance">
<instance_physics_model url="#Scene0-PhysicsModel">
<instance_rigid_body target="#Actor0-Node" body="Actor0-RigidBody">
<technique_common>
<angular_velocity>0 0 0</angular_velocity>
<velocity>0 0 0</velocity>
</technique_common>
</instance_rigid_body>
<extra>
<technique profile="PhysX">
</technique>
</extra>
</instance_physics_model>
</physics_model>
</library_physics_models>
<library_physics_scenes>
<physics_scene id="SceneInstances-Physics">
<instance_physics_model url="#Scene0-PhysicsInstance"/>
<technique_common>
<gravity>0 0 0</gravity>
<time_step>0.000781</time_step>
</technique_common>
</physics_scene>
</library_physics_scenes>
<scene>
<instance_physics_scene url="#SceneInstances-Physics"/>
<instance_visual_scene url="#Scene0-Visual"/>
</scene>
</COLLADA>