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<?xml version="1.0" encoding="UTF-8"?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
    <asset>
        <contributor>
            <author>VCGLab</author>
            <authoring_tool>VCGLib | MeshLab</authoring_tool>
        </contributor>
        <up_axis>Y_UP</up_axis>
        <created>Tue Feb 19 15:28:14 2013</created>
        <modified>Tue Feb 19 15:28:14 2013</modified>
    </asset>
    <library_images/>
    <library_materials/>
    <library_effects/>
    <library_geometries>
        <geometry id="shape0-lib" name="shape0">
            <mesh>
                <source id="shape0-lib-positions" name="position">
                    <float_array id="shape0-lib-positions-array" count="24">0.5 0.5 0.5 -0.5 0.5 0.5 0.5 -0.5 0.5 -0.5 -0.5 0.5 0.5 0.5 -0.5 -0.5 0.5 -0.5 0.5 -0.5 -0.5 -0.5 -0.5 -0.5</float_array>
                    <technique_common>
                        <accessor count="8" source="#shape0-lib-positions-array" stride="3">
                            <param name="X" type="float"/>
                            <param name="Y" type="float"/>
                            <param name="Z" type="float"/>
                        </accessor>
                    </technique_common>
                </source>
                <source id="shape0-lib-normals" name="normal">
                    <float_array id="shape0-lib-normals-array" count="36">0 0 1 0 0 1 1 0 0 1 0 0 0 1 0 0 1 0 0 0 -1 0 0 -1 0 -1 0 0 -1 0 -1 0 0 -1 0 0</float_array>
                    <technique_common>
                        <accessor count="12" source="#shape0-lib-normals-array" stride="3">
                            <param name="X" type="float"/>
                            <param name="Y" type="float"/>
                            <param name="Z" type="float"/>
                        </accessor>
                    </technique_common>
                </source>
                <vertices id="shape0-lib-vertices">
                    <input semantic="POSITION" source="#shape0-lib-positions"/>
                </vertices>
                <triangles count="12">
                    <input offset="0" semantic="VERTEX" source="#shape0-lib-vertices"/>
                    <input offset="1" semantic="NORMAL" source="#shape0-lib-normals"/>
                    <p>0 0 1 0 2 0 3 1 2 1 1 1 0 2 2 2 4 2 6 3 4 3 2 3 0 4 4 4 1 4 5 5 1 5 4 5 7 6 5 6 6 6 4 7 6 7 5 7 7 8 6 8 3 8 2 9 3 9 6 9 7 10 3 10 5 10 1 11 5 11 3 11</p>
                </triangles>
            </mesh>
        </geometry>
    </library_geometries>
    <library_visual_scenes>
        <visual_scene id="VisualSceneNode" name="VisualScene">
            <node id="node" name="node">
                <instance_geometry url="#shape0-lib">
                    <bind_material>
                        <technique_common/>
                    </bind_material>
                </instance_geometry>
            </node>
        </visual_scene>
    </library_visual_scenes>
    <scene>
        <instance_visual_scene url="#VisualSceneNode"/>
    </scene>
</COLLADA>