From 99136326eac40af38d280dcbb5c86d94f98750eb Mon Sep 17 00:00:00 2001 From: rqchia <raymond.q.chia@student.uts.edu.au> Date: Wed, 29 Nov 2023 13:26:24 +1100 Subject: [PATCH] inhale audio fix --- Assets/Scenes/Menu.unity | 12 ++++++++++++ Assets/Scripts/BlockObjectClass.cs | 1 + 2 files changed, 13 insertions(+) diff --git a/Assets/Scenes/Menu.unity b/Assets/Scenes/Menu.unity index 9d76607..f558b1d 100644 --- a/Assets/Scenes/Menu.unity +++ b/Assets/Scenes/Menu.unity @@ -4042,6 +4042,18 @@ MonoBehaviour: m_StringArgument: m_BoolArgument: 0 m_CallState: 2 + - m_Target: {fileID: 1953068991} + m_TargetAssemblyTypeName: UnityEngine.Behaviour, UnityEngine + m_MethodName: set_enabled + m_Mode: 6 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 m_AlphaFadeSpeed: 0.15 --- !u!114 &1785070522 MonoBehaviour: diff --git a/Assets/Scripts/BlockObjectClass.cs b/Assets/Scripts/BlockObjectClass.cs index 6e9aca9..2922989 100644 --- a/Assets/Scripts/BlockObjectClass.cs +++ b/Assets/Scripts/BlockObjectClass.cs @@ -72,6 +72,7 @@ public class BlockObjectClass : MonoBehaviour inhalePeriodTextInput.text = inhalePeriod.ToString(); } float period = (float) Math.Round(inhalePeriod, 1); + String inhale_file = "inhale_" + period.ToString("0.0"); AudioClip clip = Resources.Load(inhale_file) as AudioClip; InhaleAudio.clip = clip; -- GitLab