From 99136326eac40af38d280dcbb5c86d94f98750eb Mon Sep 17 00:00:00 2001
From: rqchia <raymond.q.chia@student.uts.edu.au>
Date: Wed, 29 Nov 2023 13:26:24 +1100
Subject: [PATCH] inhale audio fix

---
 Assets/Scenes/Menu.unity           | 12 ++++++++++++
 Assets/Scripts/BlockObjectClass.cs |  1 +
 2 files changed, 13 insertions(+)

diff --git a/Assets/Scenes/Menu.unity b/Assets/Scenes/Menu.unity
index 9d76607..f558b1d 100644
--- a/Assets/Scenes/Menu.unity
+++ b/Assets/Scenes/Menu.unity
@@ -4042,6 +4042,18 @@ MonoBehaviour:
           m_StringArgument: 
           m_BoolArgument: 0
         m_CallState: 2
+      - m_Target: {fileID: 1953068991}
+        m_TargetAssemblyTypeName: UnityEngine.Behaviour, UnityEngine
+        m_MethodName: set_enabled
+        m_Mode: 6
+        m_Arguments:
+          m_ObjectArgument: {fileID: 0}
+          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+          m_IntArgument: 0
+          m_FloatArgument: 0
+          m_StringArgument: 
+          m_BoolArgument: 0
+        m_CallState: 2
   m_AlphaFadeSpeed: 0.15
 --- !u!114 &1785070522
 MonoBehaviour:
diff --git a/Assets/Scripts/BlockObjectClass.cs b/Assets/Scripts/BlockObjectClass.cs
index 6e9aca9..2922989 100644
--- a/Assets/Scripts/BlockObjectClass.cs
+++ b/Assets/Scripts/BlockObjectClass.cs
@@ -72,6 +72,7 @@ public class BlockObjectClass : MonoBehaviour
             inhalePeriodTextInput.text = inhalePeriod.ToString();
         }
         float period = (float) Math.Round(inhalePeriod, 1);
+        String inhale_file = "inhale_" + period.ToString("0.0");
 
         AudioClip clip = Resources.Load(inhale_file) as AudioClip;
         InhaleAudio.clip = clip;
-- 
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