<?xml version="1.0"?> <robot name="universal_robot"> <property name="pi" value="3.14" /> <property name="shoulder_height" value="0.1" /> <property name="shoulder_offset" value="0.1" /> <property name="shoulder_radius" value="0.1" /> <property name="upper_arm_length" value="0.5" /> <property name="upper_arm_radius" value="0.05" /> <property name="forearm_length" value="0.5" /> <property name="forearm_radius" value="0.03" /> <property name="wrist_1_length" value="0.1" /> <property name="wrist_2_length" value="0.1" /> <property name="wrist_3_length" value="0.1" /> <property name="wrist_radius" value="0.03" /> <link name="base_link" > <inertial> <mass value="10" /> <inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/> </inertial> </link> <joint name="shoulder_pan_joint" type="revolute"> <parent link="base_link" /> <child link = "shoulder_link" /> <origin xyz="0.0 0.0 ${shoulder_height}" rpy="0.0 0.0 0.0" /> <axis xyz="0.0 0.0 1.0" /> <limit lower="-${pi}" upper="${pi}" effort="10.0" velocity="1.0"/> <dynamics damping="0.1" friction="0.1"/> </joint> <link name="shoulder_link"> <visual> <geometry> <cylinder length="${shoulder_height}" radius="${shoulder_radius}"/> </geometry> <origin xyz="0.0 0.0 ${-shoulder_height/2.0}" rpy="0.0 0.0 0.0" /> </visual> <collision> <geometry> <cylinder length="${shoulder_height}" radius="${shoulder_radius}"/> </geometry> <origin xyz="0.0 0.0 ${-shoulder_height/2.0}" rpy="0.0 0.0 0.0" /> </collision> <inertial> <mass value="10" /> <inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/> </inertial> </link> <joint name="shoulder_lift_joint" type="revolute"> <parent link="shoulder_link" /> <child link = "upper_arm_link" /> <origin xyz="0.0 ${shoulder_offset} 0.0" rpy="0.0 0.0 0.0" /> <axis xyz="0.0 1.0 0.0" /> <limit lower="-${pi}" upper="${pi}" effort="10.0" velocity="1.0"/> <dynamics damping="0.1" friction="0.1"/> </joint> <link name="upper_arm_link"> <visual> <geometry> <cylinder length="${upper_arm_length}" radius="${upper_arm_radius}"/> </geometry> <origin xyz="0.0 0.0 ${upper_arm_length/2.0}" rpy="0.0 0.0 0.0" /> </visual> <collision> <geometry> <cylinder length="${upper_arm_length}" radius="${upper_arm_radius}"/> </geometry> <origin xyz="0.0 0.0 ${upper_arm_length/2.0}" rpy="0.0 0.0 0.0" /> </collision> <inertial> <mass value="10" /> <inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/> </inertial> </link> <joint name="elbow_joint" type="revolute"> <parent link="upper_arm_link" /> <child link = "forearm_link" /> <origin xyz="0.0 ${-shoulder_offset} ${upper_arm_length}" rpy="0.0 0.0 0.0" /> <axis xyz="0.0 -1.0 0.0" /> <limit lower="-${pi}" upper="${pi}" effort="10.0" velocity="1.0"/> <dynamics damping="0.1" friction="0.1"/> </joint> <link name="forearm_link"> <visual> <geometry> <cylinder length="${forearm_length}" radius="${forearm_radius}"/> </geometry> <origin xyz="0.0 0.0 ${forearm_length/2.0}" rpy="0.0 0.0 0.0" /> </visual> <collision> <geometry> <cylinder length="${forearm_length}" radius="${forearm_radius}"/> </geometry> <origin xyz="0.0 0.0 ${forearm_length/2.0}" rpy="0.0 0.0 0.0" /> </collision> <inertial> <mass value="10" /> <inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/> </inertial> </link> <joint name="wrist_1_joint" type="revolute"> <parent link="forearm_link" /> <child link = "wrist_1_link" /> <origin xyz="0.0 0.0 ${forearm_length}" rpy="0.0 0.0 0.0" /> <axis xyz="0.0 1.0 0.0" /> <limit lower="-${pi}" upper="${pi}" effort="10.0" velocity="1.0"/> <dynamics damping="0.1" friction="0.1"/> </joint> <link name="wrist_1_link"> <visual> <geometry> <cylinder length="${wrist_1_length}" radius="${wrist_radius}"/> </geometry> <origin xyz="0.0 ${wrist_1_length/2.0} 0.0" rpy="-${pi/2.0} 0.0 0.0" /> </visual> <collision> <geometry> <cylinder length="${wrist_1_length}" radius="${wrist_radius}"/> </geometry> <origin xyz="0.0 ${wrist_1_length/2.0} 0.0" rpy="-${pi/2.0} 0.0 0.0" /> </collision> <inertial> <mass value="10" /> <inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/> </inertial> </link> <joint name="wrist_2_joint" type="revolute"> <parent link="wrist_1_link" /> <child link = "wrist_2_link" /> <origin xyz="0.0 ${wrist_1_length} 0.0" rpy="0.0 0.0 0.0" /> <axis xyz="0.0 0.0 1.0" /> <limit lower="-${pi}" upper="${pi}" effort="10.0" velocity="1.0"/> <dynamics damping="0.1" friction="0.1"/> </joint> <link name="wrist_2_link"> <visual> <geometry> <cylinder length="${wrist_2_length}" radius="${wrist_radius}"/> </geometry> <origin xyz="0.0 0.0 ${wrist_2_length/2.0}" rpy="0.0 0.0 0.0" /> </visual> <collision> <geometry> <cylinder length="${wrist_2_length}" radius="${wrist_radius}"/> </geometry> <origin xyz="0.0 0.0 ${wrist_2_length/2.0}" rpy="0.0 0.0 0.0" /> </collision> <inertial> <mass value="10" /> <inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/> </inertial> </link> <joint name="wrist_3_joint" type="revolute"> <parent link="wrist_2_link" /> <child link = "wrist_3_link" /> <origin xyz="0.0 0.0 ${wrist_3_length}" rpy="0.0 0.0 0.0" /> <axis xyz="0.0 1.0 0.0" /> <limit lower="-${pi}" upper="${pi}" effort="10.0" velocity="1.0"/> <dynamics damping="0.1" friction="0.1"/> </joint> <link name="wrist_3_link"> <visual> <geometry> <cylinder length="${wrist_3_length}" radius="${wrist_radius}"/> </geometry> <origin xyz="0.0 ${wrist_3_length/2.0} 0.0" rpy="${-pi/2.0} 0.0 0.0" /> </visual> <collision> <geometry> <cylinder length="${wrist_3_length}" radius="${wrist_radius}"/> </geometry> <origin xyz="0.0 ${wrist_3_length/2.0} 0.0" rpy="${-pi/2.0} 0.0 0.0" /> </collision> <inertial> <mass value="10" /> <inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/> </inertial> </link> <joint name="ee_fixed_joint" type="fixed"> <parent link="wrist_3_link" /> <child link = "ee_link" /> <origin xyz="0.0 ${wrist_3_length} 0.0" rpy="0.0 0.0 ${pi/2.0}" /> </joint> <link name="ee_link"> <visual> <geometry> <cylinder length="0.01" radius="0.06"/> </geometry> <origin xyz="0.0 0.0 0.0" rpy="0.0 ${-pi/2.0} 0.0" /> </visual> <collision> <geometry> <cylinder length="0.01" radius="0.06"/> </geometry> <origin xyz="0.0 0.0 0.0" rpy="0.0 ${-pi/2.0} 0.0" /> </collision> <inertial> <mass value="10" /> <inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/> </inertial> </link> <gazebo reference="universal_robot"> <material>Gazebo/Blue</material> </gazebo> </robot>