<?xml version="1.0"?> <!-- DH for UR5: a = [0.00000, -0.42500, -0.39225, 0.00000, 0.00000, 0.0000] d = [0.089159, 0.00000, 0.00000, 0.10915, 0.09465, 0.0823] alpha = [ 1.570796327, 0, 0, 1.570796327, -1.570796327, 0 ] q_home_offset = [0, -1.570796327, 0, -1.570796327, 0, 0] joint_direction = [-1, -1, 1, 1, 1, 1] mass = [3.7000, 8.3930, 2.2750, 1.2190, 1.2190, 0.1879] center_of_mass = [ [0, -0.02561, 0.00193], [0.2125, 0, 0.11336], [0.11993, 0.0, 0.0265], [0, -0.0018, 0.01634], [0, 0.0018,0.01634], [0, 0, -0.001159] ] --> <robot name="universal_robot"> <property name="pi" value="3.14159265" /> <property name="base_mass" value="10.0" /> <!-- not form spec --> <property name="shoulder_mass" value="3.7000" /> <property name="upper_arm_mass" value="8.3930" /> <property name="forearm_mass" value="2.2750" /> <property name="wrist_1_mass" value="1.2190" /> <property name="wrist_2_mass" value="1.2190" /> <property name="wrist_3_mass" value="0.1879" /> <property name="shoulder_cog" value="0.0 0.00193 -0.02561" /> <property name="upper_arm_cog" value="0.0 -0.024201 0.2125" /> <!-- 0.11336 - 0.089159 = --> <property name="forearm_cog" value="0.0 0.0265 0.11993" /> <!-- 0.119 is not half of 0.39225 ?? --> <property name="wrist_1_cog" value="0.0 0.110949 0.01634" /> <!-- 0.0018 + 0.10915 = 0.110949 --> <property name="wrist_2_cog" value="0.0 0.0018 0.11099" /> <!-- 0.01634 + 0.09465 = 0.11099--> <property name="wrist_3_cog" value="0.0 0.001159 0.0" /> <property name="shoulder_height" value="0.1" /> <!-- not form spec --> <property name="shoulder_offset" value="0.089159" /> <property name="upper_arm_length" value="0.42500" /> <property name="forearm_length" value="0.39225" /> <property name="wrist_1_length" value="0.10915" /> <property name="wrist_2_length" value="0.09465" /> <property name="wrist_3_length" value="0.0823" /> <property name="shoulder_radius" value="0.1" /> <!-- not form spec --> <property name="upper_arm_radius" value="0.05" /> <!-- not form spec --> <property name="forearm_radius" value="0.03" /> <!-- not form spec --> <property name="wrist_radius" value="0.03" /> <!-- not form spec --> <link name="base_link" > <inertial> <mass value="${base_mass}" /> <inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/> </inertial> </link> <joint name="shoulder_pan_joint" type="revolute"> <parent link="base_link" /> <child link = "shoulder_link" /> <origin xyz="0.0 0.0 ${shoulder_height}" rpy="0.0 0.0 0.0" /> <axis xyz="0.0 0.0 1.0" /> <limit lower="-${pi}" upper="${pi}" effort="10.0" velocity="1.0"/> <dynamics damping="0.1" friction="0.1"/> </joint> <link name="shoulder_link"> <visual> <geometry> <cylinder length="${shoulder_height}" radius="${shoulder_radius}"/> </geometry> <origin xyz="0.0 0.0 ${-shoulder_height/2.0}" rpy="0.0 0.0 0.0" /> </visual> <collision> <geometry> <cylinder length="${shoulder_height}" radius="${shoulder_radius}"/> </geometry> <origin xyz="0.0 0.0 ${-shoulder_height/2.0}" rpy="0.0 0.0 0.0" /> </collision> <inertial> <mass value="${shoulder_mass}" /> <inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/> <origin xyz="${shoulder_cog}" rpy="0.0 0.0 0.0" /> </inertial> </link> <joint name="shoulder_lift_joint" type="revolute"> <parent link="shoulder_link" /> <child link = "upper_arm_link" /> <origin xyz="0.0 ${shoulder_offset} 0.0" rpy="0.0 0.0 0.0" /> <axis xyz="0.0 1.0 0.0" /> <limit lower="-${pi}" upper="${pi}" effort="10.0" velocity="1.0"/> <dynamics damping="0.1" friction="0.1"/> </joint> <link name="upper_arm_link"> <visual> <geometry> <cylinder length="${upper_arm_length}" radius="${upper_arm_radius}"/> </geometry> <origin xyz="0.0 0.0 ${upper_arm_length/2.0}" rpy="0.0 0.0 0.0" /> </visual> <collision> <geometry> <cylinder length="${upper_arm_length}" radius="${upper_arm_radius}"/> </geometry> <origin xyz="0.0 0.0 ${upper_arm_length/2.0}" rpy="0.0 0.0 0.0" /> </collision> <inertial> <mass value="${upper_arm_mass}" /> <inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/> <origin xyz="${upper_arm_cog}" rpy="0.0 0.0 0.0" /> </inertial> </link> <joint name="elbow_joint" type="revolute"> <parent link="upper_arm_link" /> <child link = "forearm_link" /> <origin xyz="0.0 ${-shoulder_offset} ${upper_arm_length}" rpy="0.0 0.0 0.0" /> <axis xyz="0.0 -1.0 0.0" /> <limit lower="-${pi}" upper="${pi}" effort="10.0" velocity="1.0"/> <dynamics damping="0.1" friction="0.1"/> </joint> <link name="forearm_link"> <visual> <geometry> <cylinder length="${forearm_length}" radius="${forearm_radius}"/> </geometry> <origin xyz="0.0 0.0 ${forearm_length/2.0}" rpy="0.0 0.0 0.0" /> </visual> <collision> <geometry> <cylinder length="${forearm_length}" radius="${forearm_radius}"/> </geometry> <origin xyz="0.0 0.0 ${forearm_length/2.0}" rpy="0.0 0.0 0.0" /> </collision> <inertial> <mass value="${forearm_mass}" /> <origin xyz="${forearm_cog}" rpy="0.0 0.0 0.0" /> <inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/> </inertial> </link> <joint name="wrist_1_joint" type="revolute"> <parent link="forearm_link" /> <child link = "wrist_1_link" /> <origin xyz="0.0 0.0 ${forearm_length}" rpy="0.0 0.0 0.0" /> <axis xyz="0.0 1.0 0.0" /> <limit lower="-${pi}" upper="${pi}" effort="10.0" velocity="1.0"/> <dynamics damping="0.1" friction="0.1"/> </joint> <link name="wrist_1_link"> <visual> <geometry> <cylinder length="${wrist_1_length}" radius="${wrist_radius}"/> </geometry> <origin xyz="0.0 ${wrist_1_length/2.0} 0.0" rpy="-${pi/2.0} 0.0 0.0" /> </visual> <collision> <geometry> <cylinder length="${wrist_1_length}" radius="${wrist_radius}"/> </geometry> <origin xyz="0.0 ${wrist_1_length/2.0} 0.0" rpy="-${pi/2.0} 0.0 0.0" /> </collision> <inertial> <mass value="${wrist_1_mass}" /> <origin xyz="${wrist_1_cog}" rpy="0.0 0.0 0.0" /> <inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/> </inertial> </link> <joint name="wrist_2_joint" type="revolute"> <parent link="wrist_1_link" /> <child link = "wrist_2_link" /> <origin xyz="0.0 ${wrist_1_length} 0.0" rpy="0.0 0.0 0.0" /> <axis xyz="0.0 0.0 1.0" /> <limit lower="-${pi}" upper="${pi}" effort="10.0" velocity="1.0"/> <dynamics damping="0.1" friction="0.1"/> </joint> <link name="wrist_2_link"> <visual> <geometry> <cylinder length="${wrist_2_length}" radius="${wrist_radius}"/> </geometry> <origin xyz="0.0 0.0 ${wrist_2_length/2.0}" rpy="0.0 0.0 0.0" /> </visual> <collision> <geometry> <cylinder length="${wrist_2_length}" radius="${wrist_radius}"/> </geometry> <origin xyz="0.0 0.0 ${wrist_2_length/2.0}" rpy="0.0 0.0 0.0" /> </collision> <inertial> <mass value="${wrist_2_mass}" /> <origin xyz="${wrist_2_cog}" rpy="0.0 0.0 0.0" /> <inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/> </inertial> </link> <joint name="wrist_3_joint" type="revolute"> <parent link="wrist_2_link" /> <child link = "wrist_3_link" /> <origin xyz="0.0 0.0 ${wrist_3_length}" rpy="0.0 0.0 0.0" /> <axis xyz="0.0 1.0 0.0" /> <limit lower="-${pi}" upper="${pi}" effort="10.0" velocity="1.0"/> <dynamics damping="0.1" friction="0.1"/> </joint> <link name="wrist_3_link"> <visual> <geometry> <cylinder length="${wrist_3_length}" radius="${wrist_radius}"/> </geometry> <origin xyz="0.0 ${wrist_3_length/2.0} 0.0" rpy="${-pi/2.0} 0.0 0.0" /> </visual> <collision> <geometry> <cylinder length="${wrist_3_length}" radius="${wrist_radius}"/> </geometry> <origin xyz="0.0 ${wrist_3_length/2.0} 0.0" rpy="${-pi/2.0} 0.0 0.0" /> </collision> <inertial> <mass value="${wrist_3_mass}" /> <origin xyz="${wrist_3_cog}" rpy="0.0 0.0 0.0" /> <inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/> </inertial> </link> <joint name="ee_fixed_joint" type="fixed"> <parent link="wrist_3_link" /> <child link = "ee_link" /> <origin xyz="0.0 ${wrist_3_length} 0.0" rpy="0.0 0.0 ${pi/2.0}" /> </joint> <link name="ee_link"> <visual> <geometry> <cylinder length="0.01" radius="${wrist_radius * 1.25}"/> </geometry> <origin xyz="0.0 0.0 0.0" rpy="0.0 ${-pi/2.0} 0.0" /> </visual> <collision> <geometry> <cylinder length="0.01" radius="${wrist_radius * 1.25}"/> </geometry> <origin xyz="0.0 0.0 0.0" rpy="0.0 ${-pi/2.0} 0.0" /> </collision> </link> <gazebo reference="universal_robot"> <material>Gazebo/Blue</material> </gazebo> </robot>