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13138449
Jumping Panda
Commits
1f850f56
Commit
1f850f56
authored
Oct 30, 2020
by
13138449
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1f850f56
'
use strict
'
;
const
fs
=
require
(
'
fs
'
);
const
path
=
require
(
'
path
'
);
const
paths
=
require
(
'
./paths
'
);
// Make sure that including paths.js after env.js will read .env variables.
delete
require
.
cache
[
require
.
resolve
(
'
./paths
'
)];
const
NODE_ENV
=
process
.
env
.
NODE_ENV
;
if
(
!
NODE_ENV
)
{
throw
new
Error
(
'
The NODE_ENV environment variable is required but was not specified.
'
);
}
// https://github.com/bkeepers/dotenv#what-other-env-files-can-i-use
var
dotenvFiles
=
[
`
${
paths
.
dotenv
}
.
${
NODE_ENV
}
.local`
,
`
${
paths
.
dotenv
}
.
${
NODE_ENV
}
`
,
// Don't include `.env.local` for `test` environment
// since normally you expect tests to produce the same
// results for everyone
NODE_ENV
!==
'
test
'
&&
`
${
paths
.
dotenv
}
.local`
,
paths
.
dotenv
,
].
filter
(
Boolean
);
// Load environment variables from .env* files. Suppress warnings using silent
// if this file is missing. dotenv will never modify any environment variables
// that have already been set.
// https://github.com/motdotla/dotenv
dotenvFiles
.
forEach
(
dotenvFile
=>
{
if
(
fs
.
existsSync
(
dotenvFile
))
{
require
(
'
dotenv
'
).
config
({
path
:
dotenvFile
,
});
}
});
// We support resolving modules according to `NODE_PATH`.
// This lets you use absolute paths in imports inside large monorepos:
// https://github.com/facebookincubator/create-react-app/issues/253.
// It works similar to `NODE_PATH` in Node itself:
// https://nodejs.org/api/modules.html#modules_loading_from_the_global_folders
// Note that unlike in Node, only *relative* paths from `NODE_PATH` are honored.
// Otherwise, we risk importing Node.js core modules into an app instead of Webpack shims.
// https://github.com/facebookincubator/create-react-app/issues/1023#issuecomment-265344421
// We also resolve them to make sure all tools using them work consistently.
const
appDirectory
=
fs
.
realpathSync
(
process
.
cwd
());
process
.
env
.
NODE_PATH
=
(
process
.
env
.
NODE_PATH
||
''
)
.
split
(
path
.
delimiter
)
.
filter
(
folder
=>
folder
&&
!
path
.
isAbsolute
(
folder
))
.
map
(
folder
=>
path
.
resolve
(
appDirectory
,
folder
))
.
join
(
path
.
delimiter
);
// Grab NODE_ENV and REACT_APP_* environment variables and prepare them to be
// injected into the application via DefinePlugin in Webpack configuration.
const
REACT_APP
=
/^REACT_APP_/i
;
function
getClientEnvironment
(
publicUrl
)
{
const
raw
=
Object
.
keys
(
process
.
env
)
.
filter
(
key
=>
REACT_APP
.
test
(
key
))
.
reduce
(
(
env
,
key
)
=>
{
env
[
key
]
=
process
.
env
[
key
];
return
env
;
},
{
// Useful for determining whether we’re running in production mode.
// Most importantly, it switches React into the correct mode.
NODE_ENV
:
process
.
env
.
NODE_ENV
||
'
development
'
,
// Useful for resolving the correct path to static assets in `public`.
// For example, <img src={process.env.PUBLIC_URL + '/img/logo.png'} />.
// This should only be used as an escape hatch. Normally you would put
// images into the `src` and `import` them in code to get their paths.
PUBLIC_URL
:
publicUrl
,
}
);
// Stringify all values so we can feed into Webpack DefinePlugin
const
stringified
=
{
'
process.env
'
:
Object
.
keys
(
raw
).
reduce
((
env
,
key
)
=>
{
env
[
key
]
=
JSON
.
stringify
(
raw
[
key
]);
return
env
;
},
{}),
};
return
{
raw
,
stringified
};
}
module
.
exports
=
getClientEnvironment
;
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